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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; 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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } My guildwars rant (good) and my first post all in one - Page 2 - Guild Wars Forums - GW Guru
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Old Apr 21, 2005, 02:58 PM // 14:58   #21
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Quote:
Originally Posted by BunnyMaster
That's a nice one.... just because you're PC can run it, it can't be good
Lol, come use my PC for a weekend, you'll see what I mean The graphics are good, but nout outstanding is all.

@ Sin, my Sense of Achievment comes to me when I can sit back and think things like

That was fun
That was hard, but I did it

I prefer to struggle on in a battle, with -60% than I would prefer to just go back to town and loose it. And when I get back up to zero from minus, I feel I have achieved something there too. I don't feel any acheivement for hitting the plus 10. It's easy in some of the larger areas.

My original idea was that I'd like to see the morale stay through visiting towns. (as in, before this idea) but then I thought what's the point? +10% barely helps.

What I am proposing could affect them, yes, but to be 100% honest, I don't even expect this thread will be read by anyone that can do anything about it. I know that it may be read, but I don't expect it to be. And I definatly to not expect it to get in to the game.

Back track again to sense of achievement - my "bigger" sense of achievement come from when I get an extra + 1 damage permanently, discover a new techinque for fight foes and generaly tweaking a charachter to "perfection" which Is why I am looking forward to finding some good practise PvP when the game is released. (As I'm not so good against real life players, they aren't so easily predictable)

Eitherway, the way I see it, right now, the MB/DP doesn't add much diversity to the game, don't get me wrong, it does add some, but I just think a whole lot more could have been done with it. Who knows.
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Old Apr 21, 2005, 03:39 PM // 15:39   #22
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Quote:
Originally Posted by Horogan Sivoris
I prefer to struggle on in a battle, with -60% than I would prefer to just go back to town and loose it. And when I get back up to zero from minus, I feel I have achieved something there too. I don't feel any acheivement for hitting the plus 10. It's easy in some of the larger areas.

My original idea was that I'd like to see the morale stay through visiting towns. (as in, before this idea) but then I thought what's the point? +10% barely helps.
Sure both achieving a comeback from -60 dp and having morale at +10 are achievements but not so great an achievement that people want them to linger throughout the game. +10 helps quite a bit when you look at how you get to use more skills becuase of the slight bump in the amount of mana you have available. And few want the death penalty to force them to back track attacking lesser creatures for the sake of some ideal about achievement=suffering.

Quote:
Originally Posted by Horogan Sivoris
What I am proposing could affect them, yes, but to be 100% honest, I don't even expect this thread will be read by anyone that can do anything about it. I know that it may be read, but I don't expect it to be. And I definatly to not expect it to get in to the game.

...the way I see it, right now, the MB/DP doesn't add much diversity to the game, don't get me wrong, it does add some, but I just think a whole lot more could have been done with it. Who knows.
You mentioned this before about how you thought it wouldn't be read, implemented, etc. Do you realize that posting a thread has a meaning in the forum? Do you realize you are asking others to read whatever you wrote and give feedback by making such a thread? There is much more I could elude to about your sense of consideration that would lead to explaining entirely why you do not pay attention to any feedback you receive since, as stated above, you posted with full knowlege it would go nowhere. People who do this are a defined class and in so doing they dictate the response others will have to their future threads. Please read the FAQ.

I was far more than accurate in deciding not to reply to this thread in light of what you have said previously about not thinking anything would come of it, which is to say you posted your thread with no useful purpose. This is why it is so inconsiderate, especially in light of the PM's you sent me to which I responded asking you to refrain from doing so, and you continued, and in the last one you didn't even remember what the question was that I asked leading to you seeing yourself under personal attack.

Admins, if i have no right to turn up the heat to some degree on this guy that wasted all of ours time then please step in and do the honors. Otherwise, Horogan Sivoris if I weren't so willing to see innocence I would have quite a bit to go with, however, I'll grant you the benefit of the doubt as a noob to forums generally. If otherwise is shown it is clear you are that well defined creature that roams forums with the sole intention of being a "griefer" in action and intention, the forum your open area of player killing, and that it as sad as it is intolerable because it is such a wasted use of capability and energy for all involved.

I will no longer make any posts as I realize my well intended response and willingness to contribute what I can was taken advantage of. Horogan Sivoris again, please refrain from PM'ing me and show the civility you claim you are capable of. Further this poster sayeth not.

Last edited by Sin; Apr 21, 2005 at 03:46 PM // 15:46..
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Old Apr 21, 2005, 04:03 PM // 16:03   #23
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I have. Don't talk to me like I am a troll, griefer or whatever. I seem only to have problems with you. No one else here has so far spoken to me the way that you have. I only PM'd you because I thought it best for the forum to keep our personal issues aside from the rest of the comunity, as they should not have to deal with our issues.

Please note, I 'didn't expect' it wouldn't be read or implemented, however I also thought that it's posible. I will now ask you to do, what you wish me to do. As it seems the only way I can make the peace I have been trying to achieve, even if my means are first discovering the problem. God forgive me for trying to solve a matter by finding out what was wrong in the first place.

I do not like to post off topic. I have my own forum, and I would not tollerate it there, and I believe that right now, we are both off topic. If you have to comment on my beliefe in my own idea, much as many did for Albert Einstein, fair does. But don't bring the rest of the comunity in to it.

I do pay attention to feedback, as long as it IS feedback, and the feedback is not littered with other such nonsense such as calling one a greifer. That kind of feedback is not respected by me. As for the not remembering a question, this is no big. Often at the end of a fight, one or all of involved people will have forgotten why they are fighting. I tried to end our argument, I have even stopped contacting you as per your request. Infact, I _think_ my last PM was either this morning or last night.

The question of which we spoke - would this be it

"Are you for real or just need to post threads for sake of something else?"

Because if so, it is not so much the question that got to me (though I will admit, it did a little) than what followed it;

" You didn't look at one reality to how the game works, the current state, and why it's that way appears meaningless to you."

What annoyed me was the amount of negative assumption.

Quote:
I was far more than accurate in deciding not to reply to this thread in light of what you have said previously about not thinking anything would come of it
Then please, for the sake of those around, stop responding. Why should we argue? There is no point. There seems to be no end in sight, how ever willing to try I am.

I hope everyone here can learn from what has been said. I hope we have seen the end of this bickering, and I dare say the admins hope so too.
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